Cast & Crew
This Cast & Crew are a collection of pre-generated characters, each based on a specific Calling. They can be used as pre-made characters for players in quick start games (just roll each of your Attribute Dice on the Starting Equipment Tables), or NPCs for GM use to populate the world.
Alchemist - Piksel, Reckless Experimentalist
3 Grit, d6 STR, d8 DEX, d4 WIL, Large Ladle (d6)
- Constantly surrounded by an acrid, chemical smell.
- A Backpack Still allows Piksel to process ingredients into components while on the move.
Known Recipes: * Sunbright Nectar: Shake while in bottle to produce warmth and light for hours, indistinguishable from sunlight. Break bottle to release a sudden flash of blinding light and burning heat. * Recipe: Green plant leaves plucked at night then dried in the sun, honey, brew in total darkness. * Universal Putty: Apply to an inanimate, hard material to render it as pliable as putty for 10 minutes, before it returns to its previous condition. * Recipe: Sap from tree roots which have split stone, venom from a stone serpent (or similar), boil over a low flame until the mixture thickens.
Wants: To collect the ingredients
Often Found: Tasting things she really shouldn’t.
Archivist - Craig, Driven Researcher
4 Grit, d4 STR, d6 DEX, d8 WIL, Bonefolder (d6)
- Fussy, meticulous, annoyingly persistent if they believe you’re hiding something.
- Carries The Great Scroll as their Archive (bulky)
- Topic: Cryptic Codes & Ciphers
- Topic: Illusions & Camouflage
Wants: To find knowledge hidden in secret patterns.
Often Found: Reading through their distinct helmet, looking for patterns where the text aligns with the punch holes.
Animal’s Companion - Karen, Careful Ranger
2 Grit, d8 STR, d6 DEX, d4 WIL, Colorful Axe (d6)
- Always steps carefully, skittish like a cat, her opossum Susan mirrors her mood.
- Quick to disappear into the surrounding undergrowth at the first sign of danger.
Wants: A nice, safe adventure.
Often Found: Making herself difficult to be found.
Companion - Susan, Opossum
4 Grit, 1 Armor, d6 STR, d8 DEX, d6 WIL, Ankle Biter (d8)
- Fast
- Marsupial
- Vicious: causes a Morale Save on Direct Damage
Cleric of Small Gods - Max, Meticulous Collector
3 Grit, d6 STR, d4 DEX, d8 WIL, Cuboid Mace (d8)
- Carries Xibur, the God of Organization
- Takes disorganized places as a personal insult. Happy to while away hours in the dungeon ensuring the ancient pots are arranged just so.
Wants: To break and make organized systems and patterns.
Often Found: Reorganizing people’s things into his own, incomprehensible system.
Witch - Willamina, Curious Wanderer
2 Grit, d8 STR, d4 DEX, d6 WIL, Decorative Stick (d6, bulky, casting focus)
- Insists to her familiar, Crebly, that her stick is ‘a vital part of the spellcasting process’.
- Grimoire Contains:
- Spell: Cloak of Winds
- Spell: Watchful Eye
- Ritual: Bottled Weather
Wants: To find the weirdest corners of the world, and then poke them with her stick.
Often Found: Poking the hornet’s nest, both proverbial and literally.
Familiar - Crebly, Owl
2 Grit, d4 STR, d4 DEX, d6 WIL, Talons (d4)
- Flying
- Clever
- Perceptive: Distance and night vision.